quinta-feira, 23 de março de 2017

Time for a new game

Now that's ACE of SPACE is finished and the worst part of the Game Development process continues (the game promotion), between this I'm starting to develop a game idea I had before ACE of SPACE.

The game is a platform game where you play as a Secret Agent. Is from the Old School, charming, middle age, but don't trust in his appearance, he still's a deadly weapon.

The story goes around this, you have been assigned to a mission where you have to neutralize the Market guys, the one's who controls the Global Market, the Brokers, Bankers, Analyst, rating Agencies, and the list goes on and on til the BOSS the DOLLAR.
Here's some of them already made with the last style.

As you can see, the overall art directions is to keep work only with the colour without a shadow or light value and so far this is a huge challenge. You can see from the next images the first approaches made.

You can see in this concepts that they're already armed and firing.

The Scenarios are flat as well, the difficulty on getting all goos, the game objects highlighted and a good separation between the characters and the background is still a big issue here. In the next images I think I've managed to solve that, even though the Level is a bit dark.

The first level is all made in terms of concepts, it's just a matter of making the Pixel Art do his Magic.
You can see all the Level 01 in the next imagem with notes and basic Gameplay. All this could change while developing the game, one's for a better gameplay, others for my possible lack of programming abilities.

Don't forget to follow me at Twitter @deivistavares. See you soon!!

quinta-feira, 2 de março de 2017

The BOSSES from the ACE of SPACE

This were the ones I really loved to make, the BOSSES SpaceShips.

Some of them are the same ( in the first and last Boss Stages). Here you can see the sketches and the final 3D models, also see them in some gameplay.

Whit no more to say, I'll let the images speak for them self.

After my first sketches, went to Blender to start modelling them.

Hope you like them as much as I do, I've tried to make it Lowpoly style and I think I've managed to do that!

See you soon!

quarta-feira, 8 de fevereiro de 2017

ACE of SPACE Desktop version

That's right, Desktop versions of ACE of SPACE already published in two major gaming sites, GameJolt and Itch.io!!

The first thing was to put all the graphics arranged for a new platform, in the Mobile it is Portrait in the Desktops it's better if is Landscape. Resizing everything from the UI, moving UI assets from the top to the side, and doing that in all the levels.

quarta-feira, 1 de fevereiro de 2017

ACE of SPACE Release!

Hello everyone!!

Finally the most anticipated game was released, it's on the Google Play.

Been in production for about a year, with some projects in the middle, the game is published! It's hard when we have to make that decision "is it ready?" For us, Game Developers, it seems is never ready, we saw flaws where most people don't see, but I have to set it free, I spent more time than I was expected, but I think the final product is good, I like to play it and play it a lot.