terça-feira, 11 de julho de 2017

Player Death Animations

Hello, I'll show to you more stuff I added to the game.

Player Death animations, here's the first sketch animations and the finals in 2D pixelart.
The challenge was to make the animations showing the Player getting hit from the back as also from the front.




As you can see, in the final animations I've changed the first animation a bit, the Player now fallto the other side, just to make ti different.

With this three animations, was hard to choose the one to use in the game, so, with a bit of coding, I've made them in random, nice one!!



segunda-feira, 3 de julho de 2017

Character design for Enemies and NPC's

Some 2D Pixel Art characters Design for the game.

Enemies:
The Dollar - The Boss
 The Analyst
The Banker
 The Broker
The Bear -  Broker's Assistants

 The Bull -  Broker's Assistants

 Caddle Producer

Drones - The second from the row from the below

 Entrepreneur
 Franchiser
Mad Scientist

 Middle Class Men
 Middle Class Women
Mobsters

Real State Investor

 Suit
Timber Merchant

Only the Drone is implemented, already firing and being destroyed. The Middle Class Men and Women they've became Enemies if the Entrepreneur "enabled" them!

Now, time for the NPC's



 Afro Gangster
 Latin Gangster
 Homeless
 Hipster
Urban - Men

 Urban - Men
  Prostitute
 Casual - Women
 Urban - Women
 Urban - Women
 Worker
 Fast Food Worker
 Office Worker - Men
 Office Worker - Women

Now, it's time for the hard work, animate all of them, with at least the:

NPC's:
- Idle
- Walking

ENEMIES:
- Idle
- Walking/patrolling
- Firing
- Dying

Stop talking and let´s get working!!
Stay alert for more updates!

Cheers!

quinta-feira, 23 de março de 2017

Time for a new game

Now that's ACE of SPACE is finished and the worst part of the Game Development process continues (the game promotion), between this I'm starting to develop a game idea I had before ACE of SPACE.


The game is a platform game where you play as a Secret Agent. Is from the Old School, charming, middle age, but don't trust in his appearance, he still's a deadly weapon.

The story goes around this, you have been assigned to a mission where you have to neutralize the Market guys, the one's who controls the Global Market, the Brokers, Bankers, Analyst, rating Agencies, and the list goes on and on til the BOSS the DOLLAR.
Here's some of them already made with the last style.


As you can see, the overall art directions is to keep work only with the colour without a shadow or light value and so far this is a huge challenge. You can see from the next images the first approaches made.








You can see in this concepts that they're already armed and firing.

The Scenarios are flat as well, the difficulty on getting all goos, the game objects highlighted and a good separation between the characters and the background is still a big issue here. In the next images I think I've managed to solve that, even though the Level is a bit dark.



The first level is all made in terms of concepts, it's just a matter of making the Pixel Art do his Magic.
You can see all the Level 01 in the next imagem with notes and basic Gameplay. All this could change while developing the game, one's for a better gameplay, others for my possible lack of programming abilities.


Don't forget to follow me at Twitter @deivistavares. See you soon!!




quinta-feira, 2 de março de 2017

The BOSSES from the ACE of SPACE

This were the ones I really loved to make, the BOSSES SpaceShips.

Some of them are the same ( in the first and last Boss Stages). Here you can see the sketches and the final 3D models, also see them in some gameplay.

Whit no more to say, I'll let the images speak for them self.


After my first sketches, went to Blender to start modelling them.









Hope you like them as much as I do, I've tried to make it Lowpoly style and I think I've managed to do that!

See you soon!